About our Game

Relics of the Deep is a student project that was created by a team of third semester students at S4G School for Games in Berlin.

What is the game about?

Relics of the Deep is a Dungeon Crawler that draws a lot of inspiration from Darkest Dungeon. You control a party of champions that go out to conquer their ancestral palace which has been overrun with monsters! Along the way you will find new equipment that will help you take on new challenges and defeat the enemies in new ways.

What do you do in the game?

You will explore the palace and fight all monsters along the way! Find new equipment and experiment with different party compositions to find new ways to fight and defeat your enemies. The game features:

  • Dungeon exploration
  • Turn based combat
  • Weapons with diferent abilities
  • Challenging enemies
  • Beautiful, handcrafted graphics

Project Gallery


Here you can see some of the final assets used in Relics of the Deep.

The Team


We are a team of eight third semester students at the S4G School for Games in Belin.

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Olaf Meißner

Producer/Game Designer

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Dennis Radtke

Game Designer

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Moritz Beckmann

Game Designer

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Romuald Löffler

Engineer

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Hannelore Kuntze

UI Artist

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Ilka Hesche

2D Artist

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Alan Khaled

2D Artist

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Edward Winokan

2D Artist

Contact us


If you have any questions, suggestions or feedback, please feel free to send us a message.

S4G School for Games GmbH
Staatlich anerkannte Ergänzungsschule
Grünberger Straße 54
10245 Berlin - Friedrichshain

info@school4games.net

+49 30 96595244

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